Not only that, but the artist has ported a number of NPCs from the original game. Additionally, Greg used Kuzja80’s 4x Texture Pack which overhauls the original textures, meaning that the game can now look sharper. The cobblestone & sidewalk texture normals were also cranked up with Crazy Bump. Moreover, the artist implemented Nanite in all assets (with the exception of the outer walls and the banners). Yesterday, the artist published a brand new video from it so we’ve decided to share it with you.įrom what we know, all the assets and textures that Coulthard used are from the original Oblivion game. Since then, its creator Greg Coulthard has been working hard on it. In June, we shared a video that showcased The Elder Scrolls IV: Oblivion in Unreal Engine 5.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |